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locohead
Moderator
Joined: Sun Jul 19, 2009 11:35 am Posts: 1097
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 Re: Echoes of Requiem: Issue 1
good stuff man it looks so much better
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| Sat Jun 19, 2010 12:11 am |
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necro
Training
Joined: Sun Jul 19, 2009 2:48 am Posts: 822
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 Re: Echoes of Requiem: Issue 1
Looks good indeed. I was expecting some digital stuff actually but I guess thats coming soon. I'm digging the armours dude, whats up with all the babies?
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| Sat Jun 19, 2010 2:24 am |
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phantro
Moderator
Joined: Sun Mar 01, 2009 1:32 pm Posts: 581
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 Re: Echoes of Requiem: Issue 1
the babies are drafted for the alpha project all of them are telepaths and the armed soldiers there have orders to execute them if their powers go rampant
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| Sat Jun 19, 2010 4:06 pm |
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necro
Training
Joined: Sun Jul 19, 2009 2:48 am Posts: 822
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 Re: Echoes of Requiem: Issue 1
right, I getya. Couldn't they just use their psychic powers against them? kinda like the children of the damned, make them shoot themselves.... heheheheheh! in any case, thats a big ass gun for some small babies, thats fucking overkill, excelent! I do have a suggestion though. You see the window where you can see the silouhettes of people behind it? It's not parallel with the floor underneath it, kinda looks out of place, you can use the transformation/rotate in photoshop to fix that easily. Of course there are some things infront of it so there is gonna be some blank space where you have to sketch in but it's quickly done. Oh btw, I hadn't notice, but well done with the babies' faces, very well executed!
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| Sun Jun 20, 2010 12:51 am |
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phantro
Moderator
Joined: Sun Mar 01, 2009 1:32 pm Posts: 581
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 Re: Echoes of Requiem: Issue 1
yeah renzo pointed that out too i forgot to fix that
ok so how do i fix it in photoshop?
hahah i don't know much about the tools
as for the babies they are still unaware of themselves, the powers might kick in but they would not know how to use them
its more like a reflex for them right now
but if things go haywire the soldiers need to take them out
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| Sun Jun 20, 2010 8:23 am |
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locohead
Moderator
Joined: Sun Jul 19, 2009 11:35 am Posts: 1097
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 Re: Echoes of Requiem: Issue 1
maybe the case they are inside block them somehow
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| Sun Jun 20, 2010 10:07 am |
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necro
Training
Joined: Sun Jul 19, 2009 2:48 am Posts: 822
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 Re: Echoes of Requiem: Issue 1
Makes sense, good idea btw loc.
Yeah so you select the window with the lassoo tool (making sure not to get any of the objects infront), then edit/manually transform then you rotate it
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| Sun Jun 20, 2010 10:29 am |
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phantro
Moderator
Joined: Sun Mar 01, 2009 1:32 pm Posts: 581
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 Re: Echoes of Requiem: Issue 1
will try it later whenever i get a chance to get back to it
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| Mon Jun 21, 2010 9:56 pm |
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kossori
Novice
Joined: Sun Jan 03, 2010 11:01 pm Posts: 631
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 Re: Echoes of Requiem: Issue 1
Flashback looks interesting!
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| Tue Jun 22, 2010 5:41 pm |
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phantro
Moderator
Joined: Sun Mar 01, 2009 1:32 pm Posts: 581
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 Re: Echoes of Requiem: Issue 1
here is something still need to color it and it took forever I am not doing the pages in order but i thought i would show you guys 
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| Sat Jul 10, 2010 6:20 am |
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